Saturday, January 12, 2013
Faster Than Light is a wonderful indie game where you command a ship, with your own crew members, and take it through the galaxy on a mission. You’ll encounter other ships, do battle or bargain with them, and upgrade your ship+crew along the way.
After 45 hours played, I beat this game for the first time today. It’s not a long game, rather, it’s arcade-style, so when you die, you lose, and then you restart. Each “round” takes at most an hour, less if you die, obviously.
I bought it about a month ago when it was on sale for $5, and it’s on sale for $5 again, for this weekend!
I highly recommend it. It has a wonderful space theme, leaves a lot of room for planning, analyzing, optimizing, and micromanaging. It has lots of fun choices to make, different strategies to use to venture through the galaxy, and strikes that wonderful balance of luck and strategy. This game is different every single time you play it.
Also, I like that the game is challenging. Now, I would certainly call myself a gamer, and I know my way around game mechanics and strategies, so believe me when I say this isn’t a walk in the park. This isn’t even like a mile run. This game is tough! When I say I beat the game, I mean on Easy mode. I played Normal mode a few times when I first got it, switched to Easy mode shortly after, and haven’t gone back yet. The difficulty of the game is a welcome breath of fresh air, considering how many other games these days baby you or walk you through them. This game gives you a very intuitive and in-depth tutorial, making you think you’ve gone it, and then you venture off into space and your ship gets boarded by Mantises that slaughter your crew. Space is so unforgiving. (Restart!)
I am most impressed by the polish of the game, as well as all the little details that have gone into making the experience immersive and enjoyable. There are nine different ships, each with its own room layout and secondary layout, six+ species of crew members, tons of different weapons and ship augmentations to pick from. There are bunches of things to unlock, achievements to do to unlock them, and the sense of progression is fantastic. You can even name your ship and starting crew members! (Top choices for my space crew are Maverick, Goose, and Iceman.)
This game is on sale this weekend for $5 (off the regular price of $10), and I highly recommend that you pick it up if you want to experience a fun, creative, polished, replayable, and challenging game.
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